AI Insights · Timothy · April 2024
Top 5 Simulation and Adventure Games on iOS in Costa Rica for Q1 2024
Discover the performance of the top 5 simulation and adventure games on iOS in Costa Rica for Q1 2024, including weekly downloads, revenue, and active user trends.
In this article, we delve into the performance of the top 5 simulation and adventure games on the iOS platform in Costa Rica for the first quarter of 2024. The data, sourced from Sensor Tower, highlights trends in weekly downloads, revenue, and active users.
PAW Patrol Rescue World From Budge Studios, experienced a fluctuating trend in weekly revenue, peaking at $198 in early February. Downloads saw a peak of 126 in the first week of January, but generally hovered around the 85-111 range. Active users started at 427 and showed a slight decline, ending the quarter at 376.
Harry Potter: Hogwarts Mystery Published by Jam City, Inc., saw its highest weekly revenue of $176 in mid-January. Downloads were highest in the first week of January with 94 but dropped to single digits by early March. Active users decreased from 256 in the first week to 173 by the end of March.
My Little Pony World Another title from Budge Studios, had stable revenue throughout the quarter, with a peak of $91 in the last week of March. Downloads were low, peaking at 17 in early January and mostly staying in single digits thereafter. Active users remained relatively stable, starting at 167 and ending at 164.
Hollywood Story®: Fashion Star Published by nanobitsoftware.com, had a significant revenue peak of $197 in the first week of January, but it dropped to lower values subsequently. Downloads followed a similar trend, starting at 175 and dropping to a low of 4 in early March, before recovering slightly to 44 by the end of March. Active users decreased from 285 at the start to 109 by the end of the quarter.
LEGO® Star Wars™: TCS From Warner Bros., showed modest revenue peaks at $58 in late January and $44 in mid-March. Weekly downloads were highest at 36 in late January but generally stayed below 20 for most of the quarter. Active users started at 124 and ended at 98, showing a gradual decline.
For more detailed insights and data, visit Sensor Tower.